Lo 1 1b Flaming Cliffs Setup Static Ip

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I've been trying to create multiplayer missions that use 'Pinpoint Strike' for aircraft such as F-117A and B-1B, but something with the Mission Editor is messed up. I try to set the advanced task for the BLUE AI aircraft to 'bombing' for the second waypoint, #1, but the side-bar in the Mission Editor gets messed up and all I see is 'No task' in the advanced tasks area.

When I save it goes away. Then the top part of the aircraft side-bar also goes away and I have trouble even selecting any of the other waypoints.

Every time I try, the initial starting point of the aircraft (the aircraft group icon) jumps down to where I click. And the one time I actually got an F-117A to accept bombing as an advanced task, and got a little triangle for the task that I could reposition on the map, the aircraft would only bomb once no matter what and then RTB. The whole ai bombing thing is frustrating and appears messed up. CAS works, but that's it. Ground Attack and Pinpoint Strike seem to be haywire.

Thanks for any help you can offer. Something clearly didn't save correctly with you attached mission as I've had a similar issue opening missions created in beta builds with the public release of the sim. However using the public release, I have been unable to replicate the issue of assigning a bombing, attack map object, or runway bombing task with the ground attack or precision strike AI roles.

Please post a step by step, as the way I am creating a task is working as it should. Also from a new mission, recreate the bug and post the me.log as that would be most helpful. @Grimes, thanks so much for the response. I tried to re-create the issue this morning, but of course. Tweaked some things. First, for those coming into this thread (not wishing to read too much): I.believe. the solution is to run DCS World & DCS World Multiplayer as Administrator.

That may sound obvious, but it wasn't to me. The way I have been working with the ME to create missions and edit them (based upon the stickies best practices I have read in the forums): 1. Run DCS World, start the ME 2. Create a new (blue) airplane group and name it something like, 'BombersBLUE' (note the underscore, ' wondered if it might matter that I use underscores in my group names?) 3.

Set their task to 'Pinpoint Strike' (oddly. It is colored light gray. Sometimes I get it to go to black.seems.

to be based upon the aircraft loadout, but I haven't been able to confirm or get the steps to replicate down pat) 4. Select the aircraft type (F-117A, or B-1B) 5. Select the loadout (use PGMs! Not Mk.82s for B-1B, F-117A only has PGMs as default loadout options) 6. Set starting waypoint groundspeed and altitude (MSL) 7. Add new waypoint (1) which will serve as the IP and the point where we will add the bombing task 8.

CliffsLo 1 1b Flaming Cliffs Setup Static Ip

In the Advanced tasks area click Add and select Perform Task, select 'Bombing' 9. You SHOULD get a little filled-in triangle that you can select and drag around on the map, extending out from the second waypoing (1) 10.

Select static objects, select 'Russia', set name to something like, 'TargetCommandPostRED' (again, note the underscore ', since I am not sure if that could be causing a problem) 11. Click on the map near where you placed the Bombing task triangle for the aircraft group to set the new static object, which should be a structure, and a Command Post (I believe that's what it's called. May have the object name slightly wrong, but you'll see it in the drop-down). Save the game 13. Without closing the ME, use alt+tab and open up the DCS World Multiplayer (again, when testing and submitting this new thread, I was NOT running as Administrator, which I suspect was the issue). Start a new Internet server and open the new mission you created 15. Unpause (how do you get missions to load w/out starting paused!?), click briefing, and fly, then F2 to view the aircraft group I've also gone back and added Stop Conditions to the Bombing task with a duration of 1 day and 15 minutes, though it does not seem to have any effect and they RTB after dropping a bomb.

Eventually I was able to get them to do repeated bombing runs by tweaking some of the Bombing task settings (sorry I can't be more specific right now. I'm away from my gaming PC). Anyhow, try those steps I noted before but without running as Administrator.

What's odd, is that everything works for the most part and no errors are displayed in the client, but it obviously does NOT work in the ME. Wish there were a way to address this in the game code so admin privileges were granted for the process for the ME. Conquiztador game.

I would say this is a bug. IMO, but please feel free to educate me on this one.

I'm not 100% sure that the Run As Administrator is the fix, but it sure seemed to this morning when I tried to repro. The other differences this morning during my attempt to repro were I did NOT run TrackIR (just wondered if for some reason it was mapping through and capturing keys or something weird). I doubt this had anything to do with the problems, but I wanted to note it so you would know what I was doing. I also run the Saitek X52 programming software with the SFJackBauer profile, so I have had that on and in the system tray in all instances.

I do not believe this is the issue either. Thanks for all the help everyone! Great community.

The unofficial add-on for LOCK ON 1.1b: Flaming Cliffs is available for download! Flaming Cliffs may be installed over any version of Lock On: Modern Air Combat (1.0, 1.01, 1.02, English, French or German). Before installing Flaming Cliffs, it is suggested that you reinstall LO:MAC. LOCK ON 1.1b is protected by StarForce.

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Operating System: Windows 2000/XP/Vista. Files count: 1 file Files size: 274.42 Mb Product files list: File Name: LO1.1bFlamingCliffsSetup.exe File Size: 274.42 Mb MD5: d8bbd316aabde4dfb5f828.